hint()

Rendering

Description

Set hints for the renderer. Use ENABLE_DEPTH_TEST, DISABLE_DEPTH_TEST, ENABLE_DEPTH_SORT, etc.

Syntax

void hint(int which)

Parameters

NameTypeDescription
whichinta hint constant such as ENABLE_DEPTH_TEST or DISABLE_DEPTH_TEST

Returns

void

Under the Hood

From Processing.h:

void hint(int which);

Under the Hood

From Processing.cpp:

void PApplet::hint(int which){ switch(which){ case ENABLE_DEPTH_TEST: glEnable(GL_DEPTH_TEST); break; case DISABLE_DEPTH_TEST: glDisable(GL_DEPTH_TEST); break; case ENABLE_DEPTH_SORT: glEnable(GL_DEPTH_TEST);glDepthFunc(GL_LEQUAL); break; case DISABLE_DEPTH_SORT: glDepthFunc(GL_LESS); break; default: break; } }