hint()
RenderingDescription
Set hints for the renderer. Use ENABLE_DEPTH_TEST, DISABLE_DEPTH_TEST, ENABLE_DEPTH_SORT, etc.
Syntax
void hint(int which)
Parameters
| Name | Type | Description |
|---|---|---|
| which | int | a hint constant such as ENABLE_DEPTH_TEST or DISABLE_DEPTH_TEST |
Returns
voidUnder the Hood
From Processing.h:
void hint(int which);
Under the Hood
From Processing.cpp:
void PApplet::hint(int which){
switch(which){
case ENABLE_DEPTH_TEST: glEnable(GL_DEPTH_TEST); break;
case DISABLE_DEPTH_TEST: glDisable(GL_DEPTH_TEST); break;
case ENABLE_DEPTH_SORT: glEnable(GL_DEPTH_TEST);glDepthFunc(GL_LEQUAL); break;
case DISABLE_DEPTH_SORT: glDepthFunc(GL_LESS); break;
default: break;
}
}