pushMatrix()

Transform

Description

Pushes the current transformation matrix onto the matrix stack.

Syntax

void pushMatrix()

Parameters

None

Returns

void

Related

Under the Hood

From Processing.h:

void pushMatrix(); inline void PGraphics::pushMatrix() { if(PApplet::g_papplet) PApplet::g_papplet->pushMatrix(); }

Under the Hood

From Processing.cpp:

void PApplet::pushMatrix() { glPushMatrix(); }