pushMatrix()
TransformDescription
Pushes the current transformation matrix onto the matrix stack.
Syntax
void pushMatrix()
Parameters
None
Returns
voidRelated
Under the Hood
From Processing.h:
void pushMatrix();
inline void PGraphics::pushMatrix() { if(PApplet::g_papplet) PApplet::g_papplet->pushMatrix(); }
Under the Hood
From Processing.cpp:
void PApplet::pushMatrix() { glPushMatrix(); }