modelZ()
Lights Camera / CoordinatesDescription
Returns the z-coordinate of a 3D point in model space after applying the current transformation matrix.
Syntax
float modelZ(float x, float y, float z)
Parameters
| Name | Type | Description |
|---|---|---|
| x | float | 3D x-coordinate |
| y | float | 3D y-coordinate |
| z | float | 3D z-coordinate |
Returns
floatRelated
Under the Hood
Implementation in Processing.h / Processing.cpp:
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