noLights()
Lights Camera / LightsDescription
Disables all lighting. Geometry will be rendered flat with fill color only.
Syntax
void noLights()
Parameters
None
Returns
voidRelated
Under the Hood
From Processing.h:
void noLights();
inline void PGraphics::noLights() { if(PApplet::g_papplet) PApplet::g_papplet->noLights(); }
Under the Hood
From Processing.cpp:
void PApplet::noLights() {
glDisable(GL_LIGHTING);
glDisable(GL_COLOR_MATERIAL);
lightsEnabled = false;
lightIndex = 0;
}