sphereDetail()
Shape / 3D PrimitivesDescription
Controls the detail used to render a sphere by adjusting the number of vertices.
Syntax
void sphereDetail(int res)
Parameters
| Name | Type | Description |
|---|---|---|
| res | int | number of segments (higher = smoother) |
Returns
voidRelated
Under the Hood
Implementation in Processing.h / Processing.cpp:
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