Mouse 1D

mouse-1d.pde
/**
 * Mouse 1D. 
 * 
 * Move the mouse left and right to shift the balance. 
 * The "mouseX" variable is used to control both the 
 * size and color of the rectangles. 
 */

void setup() {
    size(640, 360);
    noStroke();
    colorMode(RGB, height, height, height);
    rectMode(CENTER);
}

void draw() {
    background(0.0f);

    float r1 = map(mouseX, 0, width, 0, height);
    float r2 = height - r1;
  
    fill(r1);
    rect(width/2 + r1/2, height/2, r1, r1);
  
    fill(r2);
    rect(width/2 - r2/2, height/2, r2, r2);
}